Follow

Follow: A two-player cooperative game

September - November 2019

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Overview

Follow is a two player cooperative game, with a custom controller. Follow explores the space of leading/following, the intimacy of opposition, and the delicate balance of shared control.

“Is there intimacy in opposition? How do we move together when we lead and follow?”

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My role

Marie LeBlanc Flanagan was the creative head and lead artist of this project. I was responsible for the fabrication and micro-controller programming of the custom game controller.

Key Technologies

Arduino

P5.js

Exhibits

Follow was show-cased at No:Quarter Exhibition 2019.

How Follow works

  • There are two players and two enormous LED buttons. Each player controls one button.
  • On the screen, there are circles (representing players) surrounded by rings (representing energy)
  • When the left player presses their button, both players are pulled left, and the left player starts losing rings/energy to the right player.
  • When the right player presses their button, both players are pulled right, and the right player starts losing rings/energy to the left player.
  • Movement never stops - unless both players hold their buttons simultaneously, which freezes them in place.
  • There are some falling mini-spikes that "pop" rings if they hit a player and falling rings that players can catch.
  • When either player runs out of rings the game ends for both.
  • You can read more about the game’s development and vision here.

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♥︎ Arnab Chakravarty. Made using Primer and Super.